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DraftKings is using AI to behaviorally target chronic gamblers (eff.org)

570 points by paimapi · 11 days ago · 432 comments on HN

Article summary

DraftKings is using AI to target customers who are likely to place losing bets, which has raised concerns about the exploitation of vulnerable individuals, particularly those with gambling problems. The company's use of machine learning models to personalize ads has been criticized for perpetuating harm and addiction. The Electronic Frontier Foundation (EFF) argues that online behavioral advertising should be banned to prevent such exploitation. This issue highlights the need for stricter regulations on the use of AI and data collection in the gambling industry.

Main themes

  • gambling addiction
  • AI and data collection
  • online behavioral advertising
  • regulation and ethics
  • personal responsibility
  • exploitation and harm
  • addiction comparison

What commenters say

  • Some argue that companies like DraftKings have no ethics and prioritize profits over people's well-being.
  • Others believe that state-run lotteries, although problematic, are a better alternative to private companies like DraftKings.
  • There is a suggestion that restricting advertising and online sports betting could help mitigate the harm caused by gambling addiction.
  • A few commenters think that people should be able to make their own choices and that banning advertising or restricting gambling is an overreach of government control.
  • It is argued that the design of some gambling games and platforms can be inherently addictive and exploitative.
  • Some propose that implementing measures like accredited gambler laws or restricting gambling to a certain percentage of one's paycheck could help prevent addiction.
  • Others disagree, stating that such measures would be difficult to implement and enforce.
  • There is also a discussion about the comparison between gambling addiction and other types of addiction, such as alcohol or drug addiction.