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List of references on Sony websites to players "owning" their digital games (consumerrights.wiki)

453 points by haunter · 32 days ago · 163 comments on HN

Article summary

A class-action lawsuit has been filed against Sony Interactive Entertainment, alleging that the company's PlayStation Store misleads consumers into believing they own the digital games they purchase. The lawsuit claims that the store's language, such as 'Buy Now' and 'Confirm Purchase', implies ownership, but the fine print reveals that buyers only receive a limited, revocable license. Sony has responded by arguing that reasonable consumers would not believe they are obtaining ownership of a digital game. The case is ongoing, with a hearing scheduled for October 1, 2026.

Main themes

  • digital ownership
  • consumer rights
  • gaming industry
  • licensing vs ownership
  • digital purchases
  • resale and lending
  • blockchain and decentralization
  • industry implications

What commenters say

  • Consumers should be able to maintain access to digital purchases for an indefinite amount of time, regardless of the terminology used.
  • The concept of ownership does not apply to digital assets in the same way it does to physical objects.
  • Digital purchases often come with benefits such as quicker access and less materials waste, but also have drawbacks like the risk of revocation.
  • The distinction between buying and licensing a digital product is a distraction from the real issue of consumers being charged the same amount of money for a worse product.
  • A digital equivalent to physical ownership, such as a blockchain-based system, could provide a solution to the ownership issue.
  • The ability to resell or lend digital products is a key aspect of ownership that is often missing from digital purchases.
  • The lawsuit is not just about the terminology used, but about the value and rights that consumers receive when purchasing digital products.
  • The outcome of the lawsuit could have significant implications for the gaming industry and the concept of digital ownership.
  • Some argue that consumers are willing to pay the same price for digital products despite the limitations, while others believe that this is not a valid justification for the current state of digital ownership.