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Microsoft fire idTech team at Id software (gamefromscratch.com)

674 points by bauc · 4 days ago · 600 comments on HN

Article summary

Microsoft has laid off most of the idTech team at id Software, a renowned game development company, as part of a larger restructuring effort across Xbox divisions. The idTech game engine has been used in numerous games, including the Doom and Wolfenstein series. The layoffs have sparked concerns about the future of id Software and the potential impact on the gaming industry. The decision is part of a larger effort to reduce the Xbox team by approximately 3,200 employees throughout the fiscal year.

Main themes

  • id Software layoffs
  • Xbox restructuring
  • Gaming industry impact
  • idTech game engine
  • Microsoft's business strategy

What commenters say

  • The layoffs at id Software mark the end of an era for the company and the gaming industry as a whole.
  • The decision to lay off the idTech team will likely delay the release of future games, including potential Doom sequels.
  • Some argue that Blizzard's business model, which relies on subscription-based games like World of Warcraft, is more sustainable than id Software's approach.
  • Others believe that Microsoft's acquisition of id Software was intended to eliminate a competitor, rather than to support the company's growth.
  • The use of unions in the gaming industry could potentially protect employees from layoffs, but it is unclear how effective this would be in practice.
  • Some commenters are concerned that the consolidation of game studios and engines will stifle innovation and lead to a lack of diversity in the gaming industry.
  • There are differing opinions on the current state of Blizzard, with some arguing that the company is struggling and others pointing to the success of recent games like Diablo IV.
  • The idea of a company being acquired and then dismantled raises questions about the potential for entities to be owned but not dismantled, and the implications of this for the gaming industry.