news.volyx.in

Command and Conquer Generals natively ported to macOS, iPhone, iPad using Fable (github.com)

689 points by asronline · 7 days ago · 288 comments on HN

Article summary

A developer has ported Command and Conquer Generals to macOS, iPhone, and iPad using Fable, a tool that utilizes AI for code creation. The port is based on the game's original source code, which was released by EA under the GPL v3 license. The developer built upon the existing GeneralsX project, which had already ported the game to macOS and Linux. The new port adds support for iOS and iPadOS, with touch controls and other features.

Main themes

  • Game porting
  • AI-assisted development
  • Cross-platform compatibility
  • Open-source gaming
  • Retro gaming

What commenters say

  • The porting of Command and Conquer Generals to iOS and iPadOS is an impressive achievement, but the role of AI in the process is being overstated.
  • The use of Fable and AI-assisted development tools has made it possible to port complex games like Command and Conquer Generals to new platforms with relative ease.
  • The title of the article is misleading, as the game was not ported from scratch, but rather built upon existing work by the GeneralsX project.
  • The porting of old games to new platforms is a significant achievement, regardless of the tools used, and demonstrates the power of open-source development and community involvement.
  • The fact that the game can now be played on iOS and iPadOS devices is a major accomplishment, and a testament to the dedication of the developers involved.
  • The use of AI-assisted development tools like Fable is not a replacement for human developers, but rather a useful aid in the development process.
  • The porting of Command and Conquer Generals to new platforms has sparked interest in other classic games, and may lead to further ports and remakes in the future.