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OpenRA (openra.net)

815 points by tosh · 15 days ago · 167 comments on HN

Article summary

OpenRA is a modern remake of classic real-time strategy games, including Red Alert, Command & Conquer, and Dune 2000. The latest playtest release features new random map generators, updated campaigns, and improved gameplay mechanics. The game is fully open source and developed with community input. The project also includes a mod SDK and supports online play with custom maps and mods.

Main themes

  • OpenRA game development
  • Real-time strategy games
  • Artificial intelligence in games
  • Game modding and community
  • Classic game remakes

What commenters say

  • The AI in strategy games often cheats by using hidden advantages such as resource multipliers and lack of fog of war, making it easier to beat once the cheating is discovered.
  • Some argue that the term 'AI' is misleading in the context of games, as it implies a level of intelligence that is not actually present, and instead prefer terms like 'bot' or 'computer player'.
  • Others argue that real-time strategy AI can be considered true AI in the classical sense, as it involves complex decision-making and problem-solving, and that the distinction between 'real' and 'fake' AI is not always clear-cut.
  • The use of large language models (LLMs) to generate AI scripts for games shows promise, but is currently limited by the models' slow speed and high latency, making them less suitable for real-time decision-making.
  • Game developers face a challenge in creating AI opponents that are challenging but not unbeatable, as the goal is to create a fun and engaging experience for the player rather than simply to win.
  • The use of LLMs to generate AI opponents could potentially create more realistic and immersive gameplay experiences, but may also introduce new challenges and limitations.
  • Some commenters have successfully used LLMs to generate AI scripts for games, but note that these scripts can be very powerful and may require significant tweaking to create a balanced gameplay experience.
  • The development of AI opponents that can play games in a realistic and human-like way is an ongoing area of research and development, with potential applications in game development and beyond.