A bug in Codex's logging system can cause it to write large amounts of data to the local SQLite feedback log database, potentially consuming the SSD's endurance. The issue is caused by the default logging level being set to TRACE, which persists all targets at that level, including dependency and internal logs. The proposed fix is to narrow what is persisted by default and add a global logs DB size/write cap. The issue has been fixed in recent updates, but the discussion highlights concerns about the reliability and quality of AI-generated code.