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Fluorite – A console-grade game engine fully integrated with Flutter (fluorite.game)

536 points by bsimpson · 160 days ago · 304 comments on HN

Article summary

Fluorite is a console-grade game engine fully integrated with Flutter, allowing developers to write game code in Dart and utilize Flutter's developer tools. It features a high-performance ECS core, model-defined touch trigger zones, and console-grade 3D rendering. The engine is designed to simplify the process of creating spatial 3D UI and enable rapid iteration and testing of game mechanics. Fluorite is developed by Toyota Connected North America, a subsidiary of Toyota Motor Corporation.

Main themes

  • Game Engine Development
  • Flutter Integration
  • 3D Rendering
  • Automotive Software
  • UI Toolkit
  • Game Engines in Non-Gaming Applications

What commenters say

  • The use of a game engine for in-car UIs is unnecessary and simpler solutions could be employed.
  • Game engines are well-suited for creating interactive 3D models and UIs, making them a good fit for automotive applications.
  • The adoption of new technologies like Fluorite is necessary for car manufacturers to stay competitive in the market.
  • The high price point of modern cars is due to the increasing number of features and safety requirements, rather than any actual increase in production costs.
  • The use of game engines in non-gaming applications like automotive software is a growing trend, with companies like Toyota and Nvidia leveraging their capabilities.
  • Some commentators believe that the focus on flashy UIs and interactive features in cars is unnecessary and that a more minimalist approach would be preferable.
  • Others argue that the use of game engines in automotive software enables the creation of more engaging and intuitive user interfaces.
  • The development of Fluorite as an open-source engine could lead to new opportunities for innovation and customization in the automotive industry.