The article tells the story of reverse-engineering the Apple M1 GPU and porting Linux to M1 and M2 Macs, achieving full graphics acceleration and conformant OpenGL and Vulkan drivers. The author, who started working on the project in 2020, has now completed their goals and is moving on to a new challenge. The project has enabled Linux to run on Apple Silicon devices with almost all hardware working. The author has also been hired by Intel to work on open source graphics drivers.