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Show HN: I built a synthesizer based on 3D physics (anukari.com)

512 points by humbledrone · 455 days ago · 123 comments on HN

Article summary

The article introduces Anukari, a software synthesizer and effects processor based on a fully interactive 3D physics simulation. It allows users to build and manipulate physical structures in 3D space, creating unique sounds and sonic palettes. The synthesizer is designed for sonic exploration and experimentation, with features such as real-time physics simulation, modulation options, and customizable visuals. Anukari is available as a VST3, AAX, and standalone executable for Windows and macOS.

Main themes

  • 3D physics simulation
  • music production
  • synthesizer design
  • user interface
  • marketing and demonstration
  • platform support
  • innovation and collaboration

What commenters say

  • The simulation's determinism is a key aspect of its design, allowing for reliable and consistent results.
  • Some users have expressed interest in a Linux version of the synthesizer, but the developer has prioritized stability and performance on Windows and macOS first.
  • The market for an iPad version of the synthesizer may be limited, but some users believe it could be a great opportunity for a unique multitouch experience.
  • The developer acknowledges the need for better marketing and demonstration of the synthesizer's capabilities, such as including audio examples and demo videos on the website.
  • Some users have suggested improvements to the user interface and experience, such as adding a master volume control and improving performance at low buffer sizes.
  • The synthesizer's unique approach to sound generation has sparked interest and excitement among users, with some seeing it as a new and creative way to approach music production.
  • There is a desire for more collaboration and discussion between developers of innovative music production tools, such as Anukari and Audiocube.