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Web Server for AoE 1, 2 and 3 DE supporting LAN multiplayer 100% offline (github.com)

442 points by apitman · 486 days ago · 92 comments on HN

Article summary

A web server has been developed to enable offline multiplayer for Age of Empires games, allowing players to host and join games without an internet connection. The server supports Age of Empires 1, 2, and 3 Definitive Edition, as well as Age of Empires IV: Anniversary Edition and Age of Mythology: Retold. The project aims to future-proof the games and ensure continued multiplayer functionality even if official servers are shut down. The server and launcher are available for download and can be used to host and join games.

Main themes

  • Game preservation
  • Offline multiplayer
  • Age of Empires series
  • Community development
  • Gaming technology

What commenters say

  • The development of an offline multiplayer server for Age of Empires is a positive step towards preserving the game's functionality and community.
  • Some players appreciate the game's deterministic nature, which allows for replayability, but others note that it can lead to issues with synchronization and lag.
  • The use of lockstep synchronization in RTS games can cause problems when players experience lag, and alternative methods may be needed to improve performance.
  • The Age of Empires series has a dedicated community, and the development of new content and features is welcomed by fans, who appreciate the game's continued support and updates.
  • There are differing opinions on the performance of the game on different operating systems, with some players experiencing issues on Windows and others on Linux.
  • The project's use of an AGPL license and additional terms of use has raised questions about the compatibility of these terms with the license, and some argue that they may be unnecessary or restrictive.