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FFmpeg School of Assembly Language (github.com)

869 points by davikr · 527 days ago · 220 comments on HN

Article summary

The article introduces the FFmpeg School of Assembly Language, a series of lessons on writing assembly language code for FFmpeg, a multimedia processing library. The lessons focus on x86 64-bit assembly language and cover topics such as SIMD, vector registers, and assembly syntax. The article also discusses the benefits of writing assembly code, including improved performance and energy efficiency. The goal of the lessons is to provide a grounding in assembly language programming for FFmpeg.

Main themes

  • Assembly language programming
  • FFmpeg development
  • SIMD and vectorization
  • x86 architecture
  • Performance optimization
  • Programming languages

What commenters say

  • Some commenters believe that RISC-V is a more promising architecture than x86 and will eventually surpass it in terms of performance.
  • Others argue that x86 is still a dominant architecture and that RISC-V has not yet reached the same level of performance.
  • There is a debate about the effectiveness of compilers in optimizing code, with some arguing that compilers can achieve similar performance to hand-written assembly code, while others believe that assembly code can still provide significant speedups.
  • Some commenters disagree with the article's claim that assembly code can be 10x faster than C code, citing the effectiveness of modern compilers and the difficulty of writing optimized assembly code.
  • The use of intrinsics versus hand-written assembly code is also a topic of discussion, with some arguing that intrinsics can provide similar performance to assembly code, while others prefer the flexibility and control of assembly code.
  • The complexity and readability of assembly code, particularly when using SIMD instructions, is also a point of discussion, with some finding it difficult to read and maintain, while others prefer its conciseness and expressiveness.