Alyssa Rosenzweig gave an update on the status of the kernel graphics driver for Apple M1 and M2 GPUs, which is written in Rust and has achieved conformance with various graphics standards. The driver has become OpenGL 4.6 conformant and supports tessellation shaders, but the hardware tessellator is limited and cannot be used. Instead, the driver uses a software tessellator, which is based on a reference tessellator released by Microsoft. The driver also supports Vulkan 1.3 conformance and can run games like Portal and Control.