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We built the city of Colombo in Cities:Skylines (github.com)

511 points by icaruswept · 707 days ago · 183 comments on HN

Article summary

A team has created a digital twin of the city of Colombo, Sri Lanka, using the game Cities: Skylines, with detailed land use and zoning based on official city development plans and data from 2020. The simulation includes over a million virtual citizens and public transport based on actual route data. The goal is to create a visualization and communication tool for citizens to understand urban problems and judge the impact of different decisions. The team has made the simulation available under the MIT License.

Main themes

  • Urban planning
  • City simulation
  • Data-driven modeling
  • Game-based visualization
  • Urban development
  • Digital twins

What commenters say

  • The simulation is not completely accurate, but it provides a useful tool for visualizing and communicating urban development concepts.
  • The limitations of the game engine, such as the maximum area and population, restrict the accuracy of the simulation.
  • Some commenters question the validity of using a game like Cities: Skylines for serious urban planning and policy decisions.
  • Others argue that the simulation can still be a valuable educational tool for students and urban planners, even if it is not entirely realistic.
  • There is a need for more open-source and accessible tools for urban planning and simulation, but current options are limited.
  • The idea of mapping virtual citizens to real ones is intriguing, but raises concerns about data access and privacy.
  • The simulation has been well-received by urban planners and professors, who see its potential as a teaching tool and for simulating other cities.
  • The use of games like Cities: Skylines for urban planning and simulation is a compromise between cost and accuracy, with more expensive professional software being out of reach for many users.