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The Space Quest II Master Disk Blunder (lanceewing.github.io)

644 points by smcameron · 813 days ago · 186 comments on HN

Article summary

A master disk for the 1987 game Space Quest II was found to contain a significant portion of the source code for Sierra On-Line's AGI interpreter, which was used to create several popular adventure games. The code was discovered in the supposedly unused space on the disk, which had not been properly formatted before use. This blunder potentially exposed Sierra's intellectual property to competitors and customers, but it went unnoticed for decades. The discovery provides a unique insight into the development of the AGI interpreter and the games that used it.

Main themes

  • Vintage game development
  • Data recovery
  • Intellectual property
  • Game engines
  • Retro computing
  • Software preservation

What commenters say

  • The leak of the AGI source code could have been significant in the 1980s, providing a blueprint for creating similar games and potentially giving competitors an advantage.
  • The value of leaked source code is limited, as it cannot be reused without risking copyright infringement and is often harder to learn from than starting from scratch.
  • The discovery of the source code is primarily of historical interest, as the technology is outdated and no longer relevant to modern game development.
  • The fact that the leak went unnoticed for so long suggests that the code was not particularly valuable or sought after, even among fans and enthusiasts of the game.
  • The preservation of old software and source code is important for understanding the history of the industry and can provide valuable insights for modern developers.
  • The leak of the AGI source code is not a significant issue, as the code is old and no longer relevant to modern gaming, and the company that owns the intellectual property is unlikely to take action over its release.