Bend is a high-level, massively parallel programming language that runs on GPUs via the HVM2 runtime, offering features like fast object allocations and support for higher-order functions. It is designed to scale performance with cores and can execute code on multiple threads without explicit parallelism annotations. The language is still in development, with current limitations including lower single-core performance and limited support for operating systems. Bend's performance can be substantial, with examples showing significant speedups compared to other languages.