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Why does the moon change size when you snipe it in GTA? (insiderockstarnorth.blogspot.com)

1349 points by klaussilveira · 1005 days ago · 159 comments on HN

Article summary

The article discusses the phenomenon of the moon changing size when viewed through a sniper scope in the game GTA. The reason for this is not explicitly stated in the available comments, but it is implied to be a result of the game's design and rendering. The comments focus on the discussion and speculation around this phenomenon, as well as the nostalgia and reminiscence about cheat codes and game development. The game's handling of widescreen support and aspect ratios is also discussed.

Main themes

  • GTA game mechanics
  • Cheat codes and game development
  • Widescreen support and aspect ratios
  • Nostalgia for older games
  • Game development and commercialization
  • Accessibility and game design

What commenters say

  • The moon's size change is likely due to a design or rendering issue, rather than a deliberate feature.
  • Cheat codes were often used for testing and debugging purposes, and were sometimes left in the game as Easter eggs.
  • The use of cheat codes and memory editors was a common practice in older games, and was seen as a way to extend gameplay and explore game mechanics.
  • The lack of standardization in widescreen support and aspect ratios in older games led to inconsistent and sometimes problematic gameplay experiences.
  • The use of cheat codes and console commands is still relevant today, particularly in the context of accessibility and game development.
  • The commercialization of games has led to a decrease in the use of cheat codes and other exploitable features, in favor of more controlled and monetized experiences.
  • The nostalgia for older games and cheat codes is driven by a sense of nostalgia and appreciation for the creativity and experimentation that they allowed.
  • The development of games has become more serious and commercialized, leading to a decrease in the use of cheat codes and other exploitable features.