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Show HN: Unity like game editor running in pure WASM (raverie-us.github.io)

644 points by TrevorSundberg · 1063 days ago · 159 comments on HN

Article summary

A game editor similar to Unity is being developed to run in pure WASM, allowing it to be used in web browsers. The editor is currently a work in progress, with some features and documentation still being ported over. It uses WebGL for rendering and has a swappable renderer backend. The project's goal is to provide a high-performing and customizable engine for web deployment.

Main themes

  • WASM game editor
  • WebGL rendering
  • Performance and optimization
  • UI design and accessibility
  • Game engine development
  • Browser compatibility

What commenters say

  • The editor's performance is impressive, but it still needs work, especially on mobile devices.
  • Using a native browser rendering engine or SVG for the UI could be more resource-efficient and easier to make accessible.
  • The decision to use WebGL for rendering is due to the engine being originally built for native platforms in C++.
  • Some users experience loading issues or slow performance, possibly due to browser or ISP issues.
  • The project's architecture and technology choices are suitable for its goals, but may not be the best choice for all use cases.
  • The editor's UI could be improved for high DPI displays by scaling it properly.
  • The use of WASM and WebGL allows for easy deployment to any site, but may have limitations compared to native applications.