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G9.js: Automatically Interactive Graphics (omrelli.ug)

631 points by nnx · 1113 days ago · 46 comments on HN

Article summary

G9.js is a JavaScript library that allows users to create interactive graphics by defining initial data and a render function. The library optimizes over the space of possible values for the data to find a set of values that comes closest to creating the desired change when a user interacts with the graphics. This enables users to create complex, interactive demos without explicitly coding the interactivity. The library is demonstrated through various examples, including a LOGO Turtle simulator and a crank and piston animation.

Main themes

  • interactive graphics
  • optimization techniques
  • drag-and-drop interfaces
  • mathematical modeling
  • JavaScript libraries
  • computer-aided design

What commenters say

  • The library's ability to automatically optimize data values for interactive graphics is a unique and powerful feature.
  • Some commenters find the library's approach to be similar to inverse kinematics or constraint-based sketching tools.
  • The library's use of gradient descent optimization is seen as a key aspect of its functionality.
  • Others are unsure about the practical applications of the library, but acknowledge its potential for creating complex, interactive demos.
  • A few commenters note that the library's approach may not be suitable for all types of drag-and-drop interfaces, which often require additional features like hover effects and animation.
  • The library's simplicity and ease of use are seen as major advantages, allowing users to create interactive graphics without extensive coding knowledge.