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Golang disables Nagle's Algorithm by default (withinboredom.info)

806 points by withinboredom · 1346 days ago · 370 comments on HN

Article summary

The article discusses how Golang disables Nagle's Algorithm by default, which can lead to performance issues in certain applications. Nagle's Algorithm is a technique used to improve network performance by combining small packets into larger ones. The article's content is not available, but the discussion reveals that this default behavior can cause problems, especially in latency-sensitive applications. The impact of this behavior is debated among commenters, with some arguing it is a real issue that needs to be addressed.

Main themes

  • Nagle's Algorithm
  • Golang networking
  • Latency and performance
  • Buffering and optimization
  • TCP and UDP protocols
  • Application design and development

What commenters say

  • Disabling Nagle's Algorithm by default can cause performance issues in certain applications, especially those that require low latency.
  • Applications that require low latency should use alternative approaches, such as UDP or custom TCP implementations.
  • The default behavior of disabling Nagle's Algorithm is not a problem, as applications can implement their own buffering and optimization techniques.
  • Golang's decision to disable Nagle's Algorithm by default is consistent with its philosophy of giving developers control over the underlying stack.
  • The real issue is not Nagle's Algorithm, but rather the lack of buffering and optimization in certain applications, such as Git LFS.
  • Disabling Nagle's Algorithm can lead to additional overhead and latency due to delayed ACKs, which are controlled by the receiver side.
  • The default behavior of disabling Nagle's Algorithm should be well-documented and configurable, to allow developers to make informed decisions about their application's performance.