A developer has ported Quake 1 to the Apple Watch, using the game's software renderer and implementing touch, gyro, and digital crown controls. The port is available on GitHub and can be built using Xcode, but does not include the game's assets due to copyright issues. The developer notes that the game runs at around 60 fps on the Apple Watch. The port is based on the id software open source release and open source ports to Mac and iOS.