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Show HN: Pipes puzzle (a.k.a. Net) on a hexagonal grid (hexapipes.vercel.app)

537 points by gereleth · 1510 days ago · 161 comments on HN

Article summary

The article presents a puzzle game called Hexagonal Pipes, where players rotate tiles to connect pipes without forming loops. The game has a unique solution for each puzzle and features various controls, such as locking tiles and making edge marks. The game is currently available on a website and can be played on phones and tablets. The author is open to suggestions for improving the game and potentially creating a mobile app.

Main themes

  • puzzle game design
  • mobile app development
  • user interface improvements
  • algorithm optimization
  • player preferences
  • game accessibility

What commenters say

  • The game is enjoyable and has the potential to be a successful mobile app.
  • A mobile app version of the game would be more convenient and user-friendly.
  • The game's controls can be improved, such as adding keyboard shortcuts and an option to randomize tile orientations.
  • Some players find the current controls annoying, particularly the need to tap multiple times to orient tiles.
  • The game's algorithm for generating puzzles is effective, but may not always produce unique solutions.
  • The use of Spanning Tree algorithms could improve the game's puzzle generation and ensure unique solutions.
  • Players have different preferences for game features, such as the option to hide the timer or lock tiles in place.
  • The game has the potential to be a daily puzzle, similar to Wordle, with a large and dedicated player base.