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Overhauling Mario 64's code to reach 30 FPS and render 6x faster on N64 [video] (youtube.com)

699 points by kibwen · 1609 days ago · 260 comments on HN

Article summary

A person has overhauled the code of Mario 64 to reach 30 FPS and render 6x faster on N64. The project's source code is planned to be released at a later date. The overhauled version will run on a real N64 with the RAM expansion pack. The project also includes the addition of split-screen co-op mode, a feature that was originally planned but scrapped due to performance issues.

Main themes

  • game modding
  • copyright and intellectual property
  • capitalism and private property
  • game development and performance
  • community and creativity
  • economic and social implications

What commenters say

  • The expertise and dedication of individuals working on game mods is impressive and noteworthy.
  • Releasing the source code of old games can be beneficial for the community and allow for new creations.
  • Copyright terms should be limited to a certain number of years to allow for the creation of new works and prevent the stifling of innovation.
  • The concept of intellectual property is imaginary and only exists to benefit private property owners.
  • The use of private property as an incentive for development is a key aspect of capitalism, but it can also lead to negative consequences.
  • The protection of intellectual property is not always necessary to prevent the exploitation of creators' work.
  • The release of old games' source code can have significant economic and social implications, including the potential loss of jobs in the content industry.
  • The value of a work should not be determined by its monetary value, but by its cultural and artistic significance.