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The New York Times buys Wordle (nytimes.com)

902 points by lucis · 1690 days ago · 581 comments on HN

Article summary

The New York Times has acquired Wordle, a popular online word game, for a price in the low seven figures. The game will initially remain free to play for new and existing players, with no changes to its gameplay. However, some commenters are skeptical about the game's future, citing concerns about potential monetization and ads. The acquisition's terms and implications for the game's accessibility are unclear.

Main themes

  • Monetization and ads
  • Game accessibility and simplicity
  • Acquisition and ownership
  • Popularity and longevity
  • Community and social aspect
  • Creator's decision and motivations

What commenters say

  • The creator of Wordle made a smart move by selling the game before its popularity faded.
  • The acquisition will likely lead to the game being monetized, potentially through ads or a paywall.
  • The game's simplicity and accessibility are key to its success, and adding features or ads could detract from the experience.
  • Some commenters are concerned that the New York Times will compromise the game's integrity by introducing ads or other monetization strategies.
  • Others believe that the game's popularity is already waning, and the acquisition is a way for the creator to capitalize on its success.
  • There are fears that the game will become less accessible or more commercialized under the New York Times' ownership.
  • Some commenters think that the game's social aspect and community will be affected by the acquisition, potentially leading to a decline in popularity.