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China has forbidden under-18s from playing games for more than three hours/week (reuters.com)

1030 points by extesy · 1850 days ago · 1053 comments on HN

Article summary

China has implemented restrictions on under-18s playing games for more than three hours a week. The move is seen as a significant blow to game companies operating in China, including those that have partnered with the Chinese government. The restrictions are part of a broader effort to regulate the gaming industry and protect children from excessive gaming. The exact mechanisms for enforcing these restrictions are not yet clear.

Main themes

  • gaming regulations
  • China's gaming industry
  • youth protection
  • government control
  • addiction and social isolation
  • cultural values

What commenters say

  • The Chinese government's restrictions on gaming will be difficult to enforce and may drive users to find ways to circumvent them.
  • Game companies that have partnered with the Chinese government, such as Blizzard, may regret their decision in light of these new restrictions.
  • The restrictions are a necessary measure to protect children from the negative effects of excessive gaming, including addiction and social isolation.
  • The move is part of a broader effort by the Chinese government to regulate the gaming industry and promote traditional values, such as family and social engagement.
  • The restrictions may not be effective in achieving their intended goals, as users may find ways to evade them or switch to alternative forms of entertainment.
  • The Chinese government's approach to regulating gaming is overly restrictive and may have unintended consequences, such as driving the industry underground.
  • The restrictions reflect a growing concern about the impact of gaming on children's development and well-being, and may be a harbinger of similar measures in other countries.