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Fixing Mass Effect black blobs on modern AMD CPUs (cookieplmonster.github.io)

562 points by Macha · 2268 days ago · 178 comments on HN

Article summary

The article discusses a graphical issue in the game Mass Effect that causes black blobs to appear on modern AMD CPUs. The issue is caused by the game's use of the Processor Specific Graphics Pipeline (PSGP) feature in DirectX, which is not compatible with modern AMD processors. The author discovers that disabling PSGP or setting a specific registry flag can fix the issue. The article provides a detailed analysis of the problem and its solution.

Main themes

  • Mass Effect graphical issue
  • game writing and storytelling
  • Frostbite engine
  • gaming preferences
  • RPG gameplay
  • DirectX and PSGP
  • game development and engines

What commenters say

  • Some people enjoyed the writing in the Mass Effect series, while others found it to be subpar, especially in the later games.
  • The quality of writing in games is a subjective matter and can vary greatly from one game to another.
  • The Mass Effect series has a compelling world, but the storytelling and gameplay have their flaws, particularly in the first and third games.
  • Disabling PSGP can fix the graphical issue in Mass Effect on modern AMD CPUs, but some users may not be comfortable with modifying registry flags or using third-party fixes.
  • The Frostbite engine has been criticized for being cumbersome and not well-suited for RPGs, but others argue that it is a capable engine that can be used for a wide variety of games.
  • The importance of storytelling in games is a matter of personal preference, with some users prioritizing action and gameplay over narrative.
  • Games like The Last of Us, Witcher 3, and Disco Elyseum have been praised for their writing and storytelling, while others have been criticized for their lack of engaging narratives.