The article describes the process of building a new Windows 3.1 app in 2019, specifically a Slack client, using modern tools and hindsight of old technologies. The author details the challenges of developing for an outdated operating system, including limited resources, lack of modern libraries, and the need to read books and inspect header files for documentation. The app was successfully created, with a binary size of 23 KiB, and the author reflects on the lessons learned from this project. The project involved overcoming obstacles such as memory allocation, socket programming, and JSON parsing.