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Epic Games Supports Blender Foundation with $1.2M (blender.org)

736 points by brachi · 2654 days ago · 250 comments on HN

Article summary

Epic Games has awarded the Blender Foundation $1.2 million as part of its Epic MegaGrants program, which aims to support outstanding work in the 3D graphics community. The grant will be delivered over three years and will contribute to Blender's Professionalizing Blender Development Initiative. Blender is a free and open-source 3D creation suite that supports various tools for artists to create 3D graphics, animation, and games. The grant is intended to improve Blender's project organization and code quality, making it more attractive to industry contributors.

Main themes

  • Epic Games
  • Blender Foundation
  • 3D graphics
  • Gaming industry
  • Open-source software
  • Philanthropy

What commenters say

  • Epic Games' donation to the Blender Foundation is a positive move that will benefit the 3D graphics community, but it is also a drop in the bucket for a company with Epic's financial resources. Some argue that Epic's business practices, such as marketing to children, are problematic and overshadow the company's philanthropic efforts. Others see the donation as a strategic move to support a tool that is widely used in the gaming industry and can ultimately benefit Epic's own business interests. The discussion also touches on the topic of game distribution platforms, with some arguing that Steam's dominance is harmful to the industry and that Epic's efforts to compete are necessary, while others see Epic's tactics as anti-competitive and harmful to users. Additionally, some commenters appreciate the potential benefits of the grant for the Blender community, while others are skeptical about the potential strings attached to the donation. The grant is also seen as a way to promote open-source software and community-driven development. Some commenters also discuss the environmental impact of digital products versus physical ones.